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Hero Guide

Quick Summary
- Julius was nerfed in the March 13, 2026 update.
- His Physical Attack scaling now has a 4,500,000 cap.
- The change mainly affects long-duration battles such as event bosses.
- Standard PvP battles are mostly unaffected.
- Julius remains a reliable frontline tank in the 2026 meta.
Julius Nerf Overview
The March 2026 update introduced a balance adjustment to Julius.
- Julius received a balance adjustment in the March 13, 2026 update. This change specifically targets the scaling mechanic of his second skill, which previously allowed unlimited growth of his Physical Attack.
- In long battles, this mechanic could cause Julius’s attack value to grow to extremely high levels. To address this issue, the developers introduced a cap on the attack increase.
How Julius’s Scaling Mechanic Works
- Julius’s second skill increases his Physical Attack whenever he receives a shield. This effect lasts until the end of the battle, allowing his damage potential to scale continuously over time.
- Standard Battles: In typical 2-minute encounters, the mechanic functions within expected parameters.
- Extended Encounters: In boss fights and special event battles lasting up to 5 minutes, Julius could accumulate extremely high Physical Attack values.
To control this scaling, the update introduced a 4,500,000 cap on the total attack increase.
Julius Skill Changes (Before vs After)
| Skill Component | Before Update | After Update (March 2026) |
|---|---|---|
| Shield Generation | Surrounds himself with an energy shield that absorbs all damage. | Unchanged |
| Shield Copy | If not destroyed within 5 seconds, the remaining shield is copied to all allies. | Unchanged |
| Passive Buff | Increases Physical Attack until the end of the battle whenever he receives a shield. | Increases Physical Attack until the end of the battle, up to a maximum of 4,500,000. |
Why Julius Was Nerfed
The unlimited scaling of Julius’s Physical Attack occasionally created balance issues in time-limited event battles.
- Standard PvP vs Events: These issues were rarely observed in standard PvP or permanent boss fights.
- Increased Event Frequency: Limited-time events now occur almost every month.
Gameplay Impact of the Julius Nerf
Long-Duration Battles
The primary impact of this change appears in extended encounters such as event bosses or special battles lasting up to five minutes.
Standard PvP and Guild War
- The 4,500,000 cap is unlikely to be reached in most matches.
- Julius still performs his main role as a durable frontline tank.
Is Julius Still Viable After the Nerf?
Despite the adjustment, Julius remains a relevant hero in the current meta.
- Limited Scope: The nerf mainly affects extended event battles.
- Reliable Tank: His defensive shield mechanics remain unchanged.
- Meta Presence: Julius still appears in several competitive team compositions.
Teams That Remain Effective in the 2026 Meta
Anti-Magic Core (Julius – Isaac – Guus)
This trio remains highly effective against magic-heavy teams. Isaac suppresses enemy magic damage, while Guus provides healing and additional support.
Physical Synergy (Galahad – Tristan)
Julius can also be integrated into physical compositions alongside Galahad and Tristan, improving survivability and allowing these teams to handle a wider range of opponents.
Final Thoughts on the Julius Nerf
The March 2026 update introduces a cap on Julius’s attack scaling, primarily affecting long-duration battles. However, his core defensive role remains unchanged, and Julius continues to function as a reliable frontline tank in most PvP situations.