[Hero Wars Guide]Hyperion

Titan Guide

  • Water Super Titan
  • Capable of both general attack magic and healing magic.
  • It is the only wizard among the 20 Titans; the other four Super Titans are all marksmen.
  • While it is the weakest of the Super Titans, the Water Titans are exceptionally balanced in terms of attributes.
  • Typically used with the Water attribute, it also synergizes well with the Flame attribute. A team of 4 Flame Titans plus Hyperion can defeat many opponents.
  • Hyperion is more power dependent than other Water Titans. When training Water Titans, prioritizing Hyperion’s power will make it easier to secure victories. This is true for all Super Titans, but especially for Hyperion.
  • Among the Water Titans that are rich in support skills, Hyperion stands out as the only one with offensive abilities. This is crucial for charging the Water Totem. By hitting five opponents with Hyperion’s skill activation, he can quickly fill the gauge.
  • While Super Titan less team are possible with Earth, Light, or Dark Totems, they are nearly impossible with the Water Totem. This becomes a significant limitation if you plan to use the Water Totem in a double-attack in CoW. F2P players with only a water totem often aim to attack twice—once with a water titan team and once with a Super Titan team—both of which require Hyperion.
  • If Solaris is a Super Titan empowered by the Light Totem, Hyperion is a Super Titan essential for activating the Water Totem. Understanding this distinction helps in strategizing a winning flow during manual operations.
  • Hyperion plays an important role in the manual combat of ToE. If you want to fight by accumulating water totems, Hyperion’s contribution is critical.
  • His skill is unique in that it is affected by distance. Therefore, advancing after the tank has been knocked down or adjusting positioning with the Dark Totem can slightly increase damage. This effect is most pronounced when running through the dungeon with a saved gauge. Even if you’re fighting on auto, waiting until you’re close and in mid-attack before activating auto will increase damage.

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