Guild

[Hero Wars Guide]Moloch

[Hero Wars] Moloch

Titan Guide

  • Fire Titan Tank.
  • A muscular titan made of lava, wielding a hammer.
  • Possesses a powerful stun punch, making it the strongest among tank titans.
  • The stun punch is used as a self-defense mechanism to halt the opponent’s frontline movements.
  • Typically, the stun punch affects only the first opponent. However: If the opponent uses double tanks or lacks a dedicated tank, it can hit the first two targets. If the opponent’s formation is compressed (for example, due to dark totems), it may impact the entire opposing formation. It is particularly effective in scenarios that allow for multiple stuns.
  • Because of the stun’s strength, it is sometimes applied in other attribute contexts. For example: The Water 4 Moloch setup can serve as a counter formation against the Earth Titan. In ToE (Tower of Elements), it becomes an effective method to attack the Earth King. However, these strategies generally require precise manual timing adjustments.
  • In a duel between Moloch and Sigurd: If Sigurd’s invincibility activates first, Moloch’s stun punch will be ineffective. The order of skill activation is critical; Sigurd’s timing can significantly influence the battle’s outcome. As a result, it might be beneficial to adjust Moloch’s Health slightly lower. This can help balance the matchup, even if the general rule is that water always wins against maxed-out characters. Ultimately, the optimal Health depends on various factors, including overall team composition, and must be determined on a case-by-case basis.
  • Facing the Earth Titan: When battling the Earth Titan, if the stun punch is blocked by the Earth Totem, the stun will not trigger. In practice, however, the Earth Totem often activates before the stun punch can be applied. Players must use situational judgment: decide whether to wait until the totem is removed or to forego the stun and act immediately.
  • Against the Water Titan: The stun punch is sometimes used to counter Sigurd’s stun activation. This technique has proven effective in continuous battles, such as those found in dungeon scenarios.
  • Matchup Against the Dark-Light Titan: The Fire Titan generally has an advantage over the Dark-Light Titan. As a result, if your strategy is centered around the Dark-Light attribute, Moloch (while functioning as a tank) can typically afford to compromise on Elemental Armor development. However, in high-tier guild battles, where Earth Titan encounters are more common, the importance of Elemental Armor may vary depending on the overall environment and opponent strategy.

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