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[Hero Wars Guide]Patch: Earth Totem

[Hero Wars] Patch Note

About the Patch for the Earth Totem

  • Faulty response to the earth totem that was buggy in conjunction with CoW.
  • However, some behavior seems to have been permanently changed.
  • In other words, the bug has been fixed, but not restored.
  • Unclear if there will be a re-fix in the future.
  • In addition to the Earth Totem, there are other related modifications.

Impact: This is just a first day touch-and-go feel

  • Guild Wars: Particularly affected by the Earth Titan showdown.
  • ToE: The Earth Lord can no longer be defeated in the way he used to be defeated.

About the Apology

  • Hero Wars teams are offering two mail apologies for this issue.
  • The deadline for receipt is 5 days for both.
  • Note that although there is a time limit for receipt, the portals and energy are included.

Apology items and messages

Hi! After the release of a major update on September 30, you may have encoutered a number of problems in battle with Totems and Titans, yesterday we fixed them. We apologize for the inconvenience – please accept these resources and continue your journey in Dominion!
Note: This message is available till October 10, 2:00 UTC.
Kind regards,
Hero Wars team

Hi! Something was missing in our previous letter with resources for the inconvenience caused. Please collect this 500 Energy and continue your journey in Dominion!
Note: This message is available till October 10, 2:00 UTC.
Kind regards,
Hero Wars team

Patch Note: Totems and Titans

After the release of a major update last week, you may have encountered a number of problems in battles with Totems and Titans, yesterday we fixed them. 

Fixed interaction between Hyperion’s skill and Earth Totem

  • Fixed interaction between Hyperion’s “Frost Needles” Skill and Earth Totem’s crystal barrier (the “Song of the Ancient Mountains” Skill). His Frost Needles now deal barrier damage on both melee and ranged enemies as stated in the Skill’s description, but Hyperion himself will also receive reflected damage from Earth Totem’s barrier.

Fixed interaction of Fire/Water Totem with Earth Totem.

  • Fixed interaction of Fire and Water Totem Skills with Earth Totem’s barrier. The Water Totem’s Skill now properly deals damage to the Earth Totem’s barrier, and Fire Totem’s Skill now starts dealing damage to Earth Totem’s barrier as soon as the fiery storm appears on the battlefield.

Fixed interaction between two Earth Totem’s barriers.

  • Fixed interaction between two Earth Totem’s barriers. If two Earth Totem’s barriers are activated on the battlefield at the same moment, damage from Titans attacks and skills is now reflected into the barrier instead of the Titans themselves. Previously, damage in such cases was reflected back to the Titans.

Fixed interaction between the Water Totem skill and Eden’s Skill

  • Fixed interaction between the Water Totem skill and Eden’s “Subterranean Prison” Skill: the Water Totem skill now heals allies pulled under the ground by the Eden’s Skill.

Fixed Araji’s “Scorching Beam” Skill

  • Fixed Araji’s “Scorching Beam” Skill. It dealt 3.5% more damage than it was stated in the skill’s description, and this was a bug.

Other Earth Totem’s barrier fixes:

Nova’s or Silva’s Skill vs Earth Totem

  • When the barrier activates at the moment when projectiles (from Nova’s or Silva’s Skill) are flying towards enemies that are protected by the activated barrier, dealing damage to the barrier worked incorrectly. Damage reflection on Titans that fired those projectiles also worked incorrectly. 

Earth Totem’s barrier can now be targeted by enemy Titans

  • Titans that are protected by Earth Totem’s barrier can now be targeted by enemy Titans, but the barrier will still absorb and reflect the damage. Previously, the barrier prevented enemies from targeting allied Titans that were protected by the barrier, and because of this, some Skills could work incorrectly, mistakenly considering that the Earth Totem’s barrier is the only target on the battlefield.

The barrier now correctly reflects

  • The barrier now correctly reflects doubled damage taken onto attacking enemies in the situations described above. Previously, it reflected doubled damage taken incorrectly or did not reflect it at all.

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