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[Hero Wars Guide]Osh the Eternal Keeper

[Hero Wars] Osh

Overview

  • Guild Raid Boss.
  • Basic stats is the same as Osh, Only magic defense is different.

Stats

Level160150140130
Power44,105,23922,972,56714,718,71110,390,463
Intelligence75,71039,43425,26517,836
Agility16,7528,7255,5903,946
Strength16,7528,7255,5903,946
Health860,079,174447,979,143287,023,890202,620,410
Physical attack678,342353,320226,375159,806
Magic attack647,201337,099215,982152,469
Armor168,83287,93756,34239,774
Magic defense156,57481,55352,25136,886
Armor penetration82,07342,74827,38919,335
Magic penetration80,10741,72426,73318,871
Level12511510595
Power5,690,9082,383,2762,061,7731,756,775
Intelligence9,7684,0913,5393,015
Agility2,161905783667
Strength2,161905783667
Health110,976,19646,475,35840,205,83734,258,193
Physical attack87,52636,65531,71027,019
Magic attack83,50834,97230,25425,778
Armor21,7849,1237,8926,724
Magic defense20,2028,4607,3196,236
Armor penetration10,5894,4343,8363,269
Magic penetration10,3364,3283,7443,190
Level857565
Power1,469,2301,023,785724,014
Intelligence2,5221,7571,242
Agility558388275
Strength558388275
Health28,650,89319,964,43614,118,725
Physical attack22,59615,74511,135
Magic attack21,55915,02310,624
Armor5,6243,9192,771
Magic defense5,2153,6342,570
Armor penetration2,7341,9051,347
Magic penetration2,6681,8591,315

Skills

Skill 1: Stardome

  • The Stardome is orbited by the Defense Spheres it generates. The Spheres are activated on approach, attacking nearby heroes. At the same time, they can be attacked to deal significant damage to the Stardome.

Skill 2: Wormhole

  • Osh creates a Wormhole that begins attracting all around it and dematerializes the remaining Defense Spheres on the battlefield. Each Sphere that enters the Wormhole damages all heroes.

Skill 3: Planet Parade

  • All Defense Spheres remaining on the battlefield line up for a Planet Parade for the duration of 5 seconds. If all Spheres are destroyed before the Parade ends, Osh awakens and boosts the remaining heroes for 5 seconds.

Skill 4: Nightmare Visions

  • The Defense Spheres that are not destroyed during a Planet Parade force the heroes to succumb to sleep, unleashing Nightmare Visions that attack other heroes.
  • To awaken the heroes, their Nightmares must be defeated. Once the Nightmares perish, Osh awakens and boosts the remaining heroes by 5 seconds.

Skill 5: Meteor Shower

  • A Meteor Shower blazes through the battlefield, damaging all heroes for the duration of 5 seconds.

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